PLAYER GUIDE

Tutorials

Learn the round, choose a class and race, then keep this page open as a quick reference.

ZOMBIE PLAGUE

Survival rules and classes

Freeze3 seconds
Outbreak15 seconds
Round limit5 minutes
Saved cash$1,000-$99,999
Zombie respawn6 seconds
Magazinesx2
Special leapCTRL+SPACE
Ammo pack rate2,500 damage

Free weapon loadout Use !guns

Every human picks a free primary weapon with !guns. All firearms carry x2 magazines on this server.

  • Nova
  • XM1014
  • M4A4
  • M4A1-S
  • AK-47

Round modes

Core Infection

One first zombie starts the outbreak and can leap with CTRL+SPACE every 5 seconds. Humans win by surviving or eliminating every zombie; zombies win by infecting everyone.

Outbreak Multi Infection

About 33.3% of players start infected, forcing immediate movement and shorter defensive setups.

Teams Swarm

Humans and zombies begin as opposing teams. There is no normal infection conversion during the fight.

Boss Nemesis

One player becomes a Nemesis with 30,000 HP plus 1,500 per opponent, faster movement, 250 knife damage, and a CTRL+SPACE leap every 5 seconds.

Hero Survivor

One player becomes a heavily armed Survivor with 2,500 base HP plus 75 per opponent and faster movement.

Chaos Plague

A mixed special round combining exceptional human and zombie threats in one battle.

Human classes Use !hclass

ClassHP / ArmorMovementRole
Balanced 100 / 0 100% speed
100% gravity
Reliable baseline with no major weakness.
Runner 75 / 0 112% speed
100% gravity
Fast repositioning at the cost of health and knockback resistance.
Armored 100 / 50 98% speed
100% gravity
Starts with infection-blocking armor and slightly reduced speed.
Tank 150 / 0 92% speed
100% gravity
High health and stability for holding defensive positions.
Jumper 90 / 0 104% speed
72% gravity
Lower gravity opens vertical routes and evasive movement.

Zombie classes Use !zclass

ClassHP / RegenMovementRole
Balanced 4,000 / None 104% speed
100% gravity
100% knockback
Consistent all-purpose infection class.
Raptor 3,000 / None 120% speed
85% gravity
160% knockback
Fast pursuit with low health and very high weapon knockback.
Jumper 4,200 / None 102% speed
58% gravity
100% knockback
Extreme jumping power for reaching elevated human positions.
Tank 7,000 / None 90% speed
100% gravity
55% knockback
Slow, durable, and difficult to push away with gunfire.
Regenerator 5,000 / 35 HP/s 102% speed
90% gravity
85% knockback
Sustains repeated attacks by recovering health over time.

Grenades

Fire Grenade

HE grenade: Sets Zombies near the blast on fire for up to 15 seconds, burning 60 health per tick.

Freeze Grenade

Flashbang: Freezes Zombies near the blast in place for 6 seconds. The Nemesis cannot be frozen or slowed.

Illumination Grenade

Smoke grenade: Lights up a large area for 150 seconds.

WARCRAFT

Persistent race progression

Level cap16
Three skillsRank 5
UltimateLevel 16
Held itemsMaximum 3

Earn XP

Enemy kill
3 XP
Round win
5 XP
Assist
1 XP
Infection
1 XP
Headshot kill
+15%
Knife kill
+25%

Build a race

  1. 1

    Select a race with !class.

  2. 2

    Spend points with !skills.

  3. 3

    At level {count}, unlock the ultimate.

  4. 4

    Bind it: bind "f" "ultimate"

Switching race preserves every race's XP and build.

RACES

Pick a playstyle

Open a race only when you need exact skill ranks and cooldowns.

13 races
BarbarianShotgun bruiser

Builds health and shotgun pressure before entering a short, aggressive Bloodlust window.

Death WeaverControl and revival

Slows targets, spikes damage, improves weapon starts, and can bring an ally back into the round.

Dwarf EngineerBuilder and tank

Creates defenses, scavenges grenades, stacks armor, and temporarily becomes extremely durable.

HammerStormArea damage

Disrupts groups with stuns and cleave, then amplifies damage for a focused burst.

MageElemental control

Turns utility into explosive fire and crowd control while regenerating defensive armor.

NecromancerSustain and summons

Drains life, turns smoke into poison, resists death, and summons undead attackers.

PaladinTeam support

Protects nearby allies, strips enemy armor, and can return a teammate to the battle.

RangerMobility and traps

Uses aerial movement, traps, scoped damage, and a targeted area-denial ultimate.

RogueAmbush

Rewards flanking and knife combat, then uses a smoke escape to survive lethal pressure.

Sacred WarriorRisk and regeneration

Trades health for damage, grows faster while wounded, and can sacrifice health for a massive hit.

ShadowbladeEvasion and poison

Avoids attacks, punishes aggressors, poisons targets, and disappears for a timed assault.

Silent AssassinKnife mobility

Uses a smaller profile, enhanced movement, and knife damage to set up complete invisibility.

TinkerMechanical control

Deploys autonomous pressure, conserves ammunition, launches enemies, and floods an area with drones.

AMMO PACKS

The ammo-pack armory

Damage earns ammo packs - one per 2,500 enemy damage - and they persist between sessions. Spend them in !zpshop or with each item's quick-buy chat command.

Anti-Infection Armor

5

Humans only

+100 armor, up to the Human armor cap.

!armor

Golden AK47

45

Humans only

A Golden AK-47 for the current round: 60 rounds, double damage, and gold tracers on every shot.

!goldenak One per round

Infection Bomb

30

Zombies only

Infects nearby Humans. Three purchases per round across all Zombies.

!infectionbomb Infection / MultiInfection

Laser Mine

3

Humans only

A deployable laser mine that burns Zombies crossing its beam.

!lm

T-Virus Antidote

20

Zombies only

Turns you back into a Human while at least 30 seconds of the round remain.

!antidote Infection / MultiInfection

Warcraft Experience

1

Humans and zombies

+5 XP for your selected Warcraft race.

!wcxp

Zombie Madness

10

Zombies only

Six seconds of complete immunity to hostile effects.

!madness 1 per life

Bazooka

30

Humans only

A rocket launcher carried in your pistol slot. Rockets deal up to 500 blast damage in a wide area and recharge after 15 seconds.

!bazooka

Plasma Gun

50

Humans only

An energy rifle with a 50-round magazine. Every bolt hits for 90 damage and splashes 30 plasma damage around the impact.

!plasmagun

Prices are ammo packs, not server cash.

ITEMS

Warcraft shop reference

Held items use one of 3 slots and disappear on death. Instant items apply immediately.

!shop 12 items
ItemTypeEffectQuick buyPrice
Boots of Speed Held Increase movement speed by 20%. !boots $2,500
Sock of Feathers Held Decrease gravity by 25%. !socks $1,500
Ring of Regeneration Held Regenerate 1 HP each second, up to maximum health. !ring $3,000
Mask of Death Held 50% chance to heal 15% of weapon damage dealt. !mask $4,000
Money Siphon Scepter Held Steal 1% of the victim's cash and receive twice the normal human damage cash credit. !scepter $3,000
Orb of Frost Held 33% chance to slow an enemy to 67% speed for 2 seconds. !orb $3,500
Amulet of Vitality Held Increase maximum health by 50 and immediately gain the added health. !amulet $3,500
Gloves of Wrath Held Receive an HE grenade every 60 seconds. In ZP this becomes a Fire Grenade. !gloves1 $3,000
Gloves of Dazzle Held Receive a flashbang every 60 seconds. In ZP this becomes a Freeze Grenade. !gloves2 $3,000
Tome of Experience Instant Immediately gain 50 Warcraft XP; does not occupy an item slot. !tome $4,000
Blademail Held 25% chance to reflect 1% of incoming weapon damage back to the attacker (minimum 1 damage on a successful reflection). !blademail $10,000
Deathbound Bulwark Held Reduce incoming enemy weapon damage by 25%. !bulwark $4,000

COMMANDS

Everything you need

Zombie Plague

!zp
Zombie Plague menu
!zpshop
Open the ammo-pack armory
!guns
Choose your free weapon loadout
!hclass
Human class
!zclass
Zombie class
!ammopacks
Show your ammo-pack balance

Warcraft

!class
Warcraft race
!skills
Upgrade skills
!shop
Item shop
!warcraft
Warcraft overview menu
!reset
Reset race build
!factoryreset
Reset every race and level

Map and server

!rtv
Request map vote
!like / !dislike
Rate current map
!lang
Change your language

Console binds

ultimate
Use ultimate
setlaser
Place a carried laser mine where you aim
dellaser
Pick up the laser mine you are looking at

Console examples: bind "f" "ultimate", bind "g" "setlaser", bind "h" "dellaser".